[an error occurred while processing this directive]

 Home -> Full Texts -> Press Releases -> Interplay -> SHINY ENTERTAINMENT BEGINS SACRIFICE* BETA TEST PROGRAM

[an error occurred while processing this directive]


Irvine, California, September 1, 2000 - Shiny Entertainment, a subsidiary of Interplay Entertainment Corp. (NASDAQ:IPLY) announced today a public beta-test program for their upcoming strategic action game SacrificeTM. Applications for the beta test program can be submitted by visiting the Sacrifice website, www.sacrifice.net , and will be accepted until September 10, 2000, 5:00 p.m. PST. Qualified participants will be contacted via e-mail by 5:00 p.m. PST, September 11th, 2000

"The Goal of this beta test program is to gain the input and feedback from the testers." Says David Perry, President of Shiny Entertainment, "The creative feedback derived from 1000 gamers will be key in helping Shiny fine tune Sacrifice with the ultimate goal being to make changes in the game so that it plays perfectly and is everything consumers expected and more." Shiny knows that beta test programs play an important role in the completion of games such as Sacrifice. Not only will beta testers be in direct contact with the Sacrifice team throughout the testing period, their names will also be included in the credits section of the game. Prizes will be awarded to the "top testers" who provide the Sacrifice team with the best feedback and to those who submit crucial bug reports

"Sacrifice is a truly epic adventure that will blur the lines between multiple genres," stated the President of Shiny, David Perry. "Gamers will absolutely be blown away by the look and feel of this title. It's a multi-player's dream come true." Sacrifice is set in a fantasy world controlled by five gods with different spells and creatures to reward the ambitious Wizard. Spells range from simple projectile explosives & bare-fisted grunts to world deforming volcanoes & storm-spitting flying abominations. Sacrifice also features a powerful set of single-player campaigns with a story that is as different as the game

Additional information on the Sacrifice beta-test program can be found on the Sacrifice website at www.sacrifice.net

Sacrifice will be available on CD-ROM in the 4th quarter of 2000, for Windows* 95/98/00 based PCs. Founded in 1993, Shiny Entertainment has established itself as one of the most original, fresh and successful developers in the world. A subsidiary of Interplay Entertainment Corp., Shiny Entertainment is headquartered in Laguna Beach, California. More comprehensive information on Shiny and its products is available through its worldwide web site at www.shiny.com . The Sacrifice web site can also be found at www.sacrifice.net . Interplay Entertainment Corp. is a leading developer, publisher and distributor of interactive entertainment software for both core gamers and the mass market. Interplay currently balances its development efforts by publishing for personal computers as well as current and next generation video game consoles. Interplay releases products through Interplay, Shiny Entertainment, Digital Mayhem, Black Isle Studios, 14* East, is distribution partners and its wholly owned subsidiary Interplay OEM, Inc. More comprehensive information on Interplay and its products is available through its worldwide web site at http://www.interplay.com. For investor relations' inquiries, please contact J. Scott Liolios (scott@liolios.com mailto:scott@liolios.com) or Christopher Rogen (chris@liolios.com mailto:chris@liolios.com) at Liolios Group, Inc

(949) 574-3870

Safe Harbor Statement under the Private Securities Litigation Reform Act of 1995: This release may contain forward-looking statements involving risks and uncertainties that may cause actual future events or results to differ materially and adversely from those described in the forward-looking statements. Important factors that may cause such a difference for Interplay include, but are not limited to, risks of delays in development and introduction of new products, dependence on new product introductions which achieve significant market acceptance and the uncertainties of consumer preferences, dependence on third party software developers for a significant portion of new products, risks of rapid technological change and platform change, intense competition, seasonality, risks of product defects, dependence upon licenses from third parties, risks associated with future capital requirements, dependence upon third party distribution, dependence upon key personnel and risks associated with international business, intellectual property disputes and other factors discussed in the Company's filings from time to time with the Securities Exchange Commission, including but not limited the Company's annual report on Form 10K for the year ended December 31, 1999. Interplay disclaims any obligation to revise or update any forward-looking statement that may be made from time to time by it or on its behalf

[an error occurred while processing this directive]