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 Home -> Reviews -> Rowan's Battle of Britain
Rowan's Battle of Britain By John "Award" Del Percio, May 09, 2001
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Developer :Rowan Software
Publisher :Empire Interactive
Release Date :Winter 2001
Demo Available : Yes - Download
Table of Contents

· Introduction
· Closer Look
· Facts
· Final

Throttle Up

In an interesting twist away from your typical, mission-oriented sim, Battle of Britain is not all high-flying thrills. The campaign features a 2D map. From map, there are two very distinct methods of gameplay. If you are playing as the Lutwaffe, you must commit raids and reconnaissance missions into British territory. You must assign the number of craft, the type of craft, their method of arrival, their target (all real targets from the war), and send them over. If you are playing RAF, you must assign patrols to specific targets, and intercepting parties for incoming Lutwaffe raids. In either case, the entire campaign can be played from this map without ever setting foot into the simulators. This is hardly fun, though, so you can set when you want the game to ask you if you'd like to fly the mission. You can fly starting at takeoff (which can be annoying for Lutwaffe, as you must first fly across the English Channel for a lengthy period of time, then back across to land), when the enemy is engaged, when your fleet is taking losses, at landing time, and a few other options. You are asked during each event, or you can fly all missions for your favorite squadron or aircraft.

Now, one thing to mention about the 2D map screen, is that I have had it frequently lock my system cold. This may or may not be a problem with the game, though. Due to an unusual conflict with either my current BIOS or my ATA100 controller drivers, I tend to get lockups when scrolling through web pages with heavy graphics, or if I am editing an image. So far, though, no game has ever locked on it before BoB. Still, the 2D mode may use many of the same features that a web browser of photo editor may use, thus causing the same locking on my system. There has been no game patch addressing this issue, so it may just be me.

One thing is for sure, if you're going to play the campaigns, or even the simulator, read the manual! You'll be completely lost if you don't. Even in the campaign, though, historical detail is prevalent. The little tokens used to represent Lutwaffe squadrons are the same tokens the the RAF actually used in the war to track Lutwaffe activity across their maps. All locations are true, and the campaign follows the same timeline as to what really happened, leading up to the Battle of Britain.

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