Ahh, the Smell of Primates
To give you a bit of background on the game, Escape from Monkey Island is set in the Tri-Island-Area, a pirate region in the Caribbean consisting of Lucre Island, Phatt Island, Melee Island, and a few others. Your hero is Guybrush Threepwood, mighty pirate. Almost. Guybrush is more or less a complete moron whose stupidity happens to accidentally stumble into doing things right. He's essentially the piratey--though he looks more like an eighteenth century British soldier than a pirate--version of the Pink Panther from the movies (no, not the cartoon.)
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Stranded on an island? Survivor makes it to the PC |
20000 leagues under...Lucre? |
I'm tied up at the moment! |
Who would attack the governors mansion? |
Guybrush has finally married the love of his life (who managed to knock him out in every previous encounter for his disgusting ignorance), who just happens to be the Governor of Melee Island. After a brief encounter with pirates on their honeymoon, they return to find Melee Island deserted. Upon closer inspection they discover their home, the Governors Mansion, under siege by a wise-guy with a catapult, and led by a slimy Australian land developer who is beating all the locals at "insult" games and taking over their property. Even worse, Elaine (Guybrush's wife) has been declared dead at sea, and her term of governorship is being challenged in an election (uh-oh, months and months of bitter legal action in a Florida court room ahea...err, wrong game.)
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Melee at its finest | Voodoo shack of horrors | A bar or a cannon? | One happy little bar. Don't touch anyone. |
It's hard to understand the atmosphere without having played the game yourself, but suffice to say it's like participating in a cartoon with complex puns and humor. It's a dry, obvious form of humor, but unexpected. I would have thought the game was a parody on something if it weren't the original.
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