Welcome to Easthaven, Traveller
We've all been through Easthaven, and every other part of Icewind Dale, and if you fully appreciated the game as it should have been, you've been through all those areas more times than you've loaded the CD. But what makes Heart of Winter so cool isn't so much the new areas added to it, but the fact that it revitalizes (sounds like cheap hair care commercials or something) the game as though you've never played it before.
The Infinity engine has been tweaked for Heart of Winter, with most of the technology used in Baldur's Gate II. It now has support for high resolution, better configuration, adjusted difficulty settings (the difficulty slider now works like it does in Baldur's Gate II, rather than Baldur's Gate I), a drop-away interface, OpenGL hardware support, and much more. If your system can take it, you'll be playing the original game again and again and again (as though you already haven't.)
To sweeten the deal a bit further, tons of new items have been added to the game. Staves, armor, and the list goes on and on. In addition tons of new spells have been added to the game, and your character experience cap has been lifted to quite a lofty number. Though this new XP comes with a catch, you can only achieve it by using the new insane difficulty mode. Monsters are near impossible to beat, but you get tons of experience for beating them. It should make your multiplayer character a bit more qualified for the job, though.
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