GRAPHICS
94 % |
Prepare you eyes for a splendid treat depending on
your PC stats, if you can support the game fully with
fast processor and good graphics card you will be
plesantly surprised with the multitude of special
effects including lighting and mist to an eerie fog.
The game offers some of the best special effects to
grace your monitor.
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SOUND
92 % |
The sound is a big help in Quake3: Arena. It adds
atmosphere with its twisted screams of pain which
can be heard a level away. Along with the sound of
people footsteps, opponents positions can be distingushed
by the collection of power ups, ammo and weapons.
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GAMEPLAY
87 % |
Its fast, furious and you'd better believe its fierce.
In principle it plays the same as Quake2, but the
change in the game from level based to deathmatch
is a big leap. For anyone who has played deathmatch
or Capture The Flag with Quake2 will know what to
expect. With the inclusion of jump pads and boost
ramps mixed with new and old weapons from the Quake
series, the game packs more of a punch than the previous
Quake's.
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DEPTH
93 % |
There is a wide selection of game options varying
from standard deathmatch battles to Capture the Flag,
others incude Team Deathmatch, Free-For-All and Tornament.
There are also five difficulty settings at which to
complete these tasks that you will inevitably have
to strive to overcome. With the ability to download
maps from the Internet, this could make the game forever
on going but it has to been seen whether the game
will outlive the already amazingly popular Quake2.
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MULTIPLAYER
95 % |
The game was designed for the masses of people worldwide
already playing online games, and was also set to
take new starters into the multiplayer experience
as a whole it hasnt failed. For those without a modem
the bots (computer controlled opponents with Artifical
Ingellence) will provide a sufficent challenge. But
the game really takes off one the Net against human
opposition.
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In my opion Quake3: Arena is one of the
biggest games i have ever bought. It has well been worth
the wait, but hasnt got some of the features shown in its
major rival at the moment, Unreal Tornament (made by GT
Interative).
This game has been really well designed
by the team at ID Software. Its really fun to play and full
of extras to keep you going for months and months.
However, in my own opinion, Unreal Tornament
is a better non-internet game to play with additions such
as Assualt, which totally turn the game into another genre
of gaming with a sort of Swat game.
But Quake3: Arena comes on par with Unreal
Tornament to say they are both great multplayer games indeed
with lots and lots of Internet support devoted to them already.
You should buy this game to mark a historical series which
has revolutionised the gaming industry. Because you have
to ask yourself, if there wasnt Quake would there have been
Unreal Tornament ? Some good see Unreal Tornament as a child
from the mother in a sense.
Overall a truly brilliant game.
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